What I call the Black Grimoire is a hand-written notebook by some unknown magician named as such because it had an imitation black leather cover. The book was probably last sighted in the 20s, and I have no idea if it still exists or if it has been lost or destroyed. The book itself seems to be personal spiritual notes concerning a quest for immortality. The first section, which I’m reprinting here, is about vampiric entities and has some very interesting information about them and particularly their origins. In no way is this post meant to condone physically attacking what the grimoire terms mortal vampires, I am only repeating the original text for educational purposes, and as always readers should be aware of and respect their local laws.
The book itself was channeled. At times only ideas and translations could be gotten, at other times I was able to get pages word for word out of the original text. Even in these instances I’ve gone back and corrected grammar and spelling errors. Unfortunately I can’t draw, and so I’ve taken to describing the illustrations from the book as I saw them.
pg1. The question being, from where does the vampire originate. There is no realm, above or below, to which these anomalies belong. They have no providence among the divine and no proper place within the universe. The existence of the vampire is a testament to the beauty and genius of mankind. They are an anomaly and a magical creation, but one that is not a mere manipulation of the physical laws, they are a creation that follows the physical laws but in doing so extends beyond the perceived limitations of the medium. A vampire is evidence that the imagination of man has evolved beyond the imagination of the universe at creation.
pg2. A feeder is the most basic of vampires. Such a thing can be made much more complicated, but the efficiency of a feeder lies in its simplicity. Greater complexity requires greater energy, which must be consumed, which in turn places a greater limit on the lifespan of the vampire.
pg3. Feeders follow a simple design, that although variable, is typically similar. The most basic variant is that of a worm, roughly the size of a forearm. It is best the worm have a mouth to feed, although experienced magicians can get away without adding mouth. It may need some form of navigation. A single eye would work. It needs a simple brain to think and follow orders too. Feeders can be created and not given orders or instincts, but they are useless when created like this.
Illustration 1: A feeder vampire. It has an hourglass type figure, with a single eye, a large mouth and teeth on the front end, and nothing on the tail. Its body seems smooth and it is lightly shaded.
pg4. A feeder, as all original vampires, are just thought forms. Thought forms have no soul or freewill. They make no energy, and when they run out of energy they cease to be. A vampire, however, is a thought form that can feed, and thus survive indefinitely. Such a thing could even be given the ability to grow and evolve over time. A growing, expanding, thought form without a definitive lifespan or divine connection.
pg5. And such things are easily created. Just think them, and they are.
pg6. Feeders are the first and most basic type of vampiric being, that which is created for the singular act of attacking ones enemies. A feeder exists only to cause pain and death, and work best when unleashed enmass against ones target.
Illustration 2: On the bottom of the page a classical wizard with cloak, beard, and pointy hat stands over a cauldron. A swarm of feeders (as in illustration 1) emerge from the cauldron and fly upward along the side of the page next to the text.
Pg7. Leechers are an extension of the feeder model, except they are created for a beneficial, albeit immoral, instead of malicious intent. Leechers choose victims to feed off of, but afterward feed this energy into their creator, who in turn sustains the leecher (or in more evolved states the leecher may feed itself and then turn over what remains to its creator). Most leechers resemble extra appendages attached to their creator, although some are independent of their creator and can feed and then return to their creator. In its most basic form the leecher will attack anything it comes into contact with to drain it of energy, but more evolved forms may seek out certain types of victims.
Illustration: A man, dressed in a black suit with black glasses. Black tentacle shaped appendages are coming out of his back.
Pg8. The vampire kings are a byproduct of the supreme arrogance of man. In some instances they may have originally been intended to serve and benefit their creator, but most were created only to prove that they could be created.
Pg9. A vampire king is a complex thought form initially created with a large amount of power and sustainability. Vampire kings are intelligent, can learn and evolve, can sustain themselves indefinitely, can reproduce, and even exhibit freewill. They do all of this without any higher connection, being restrained to the physical realms in which they were created.
Illustration: A hovering being consisting of a skull, and behind the skull the rest of the body made up of various bones and bits of flesh that are tied together with straps. There is a ghostly aura around the being, suggesting that it is non-corporeal.
Pg10. Vampire kings are malicious, destructive, and evil beings. They lack any sort of divine connection. Vampire kings are dependent on the lifeforce of others not only to sustain themselves, but also to perform any other act. The vampire king is created with a finite amount of energy. Energy is lost to a degree on even the most miniscule and effortless of acts, and energy can only be regained by feeding. When all energy is lost, the vampire king will cease to be. Vampire kings tend to value all energy as precious, and every act they perform is a great loss, and a great gift if done for another.
Pg11. King spawns are the children of vampire kings. Although vampire kings are capable of reproducing by recreating themselves, this act requires a great deal of energy and is seldom ever performed. Typically vampire kings reproduce king spawns for utilitarian purposes. In many ways these act like vampire kings, being able to learn and evolve and requiring energy to live. However these entities also tend to be much less powerful and much less intelligent. The relationship and inequality between a vampire king and its spawn would be similar of that to a man and a work animal.
Illustration: A man-beast type entity with spikes or hair around its body and a ghostly aura is keeled over. Three small balls are shooting from its back, this being smaller versions of itself.
Pg12. King spawns are often sent out to acquire energy, to find new hosts, and to watch over already acquired hosts.
Pg13. Vampire kings have no access to higher realms and powers, and at the same time their own powers and abilities are limited by their finite nature. They also have very limited access to the physical realms due to the large amounts of energy required to manifest therein. To resolve this issue vampire kings typically recruit human hosts, known as mortal vampires.
Pg14. Mortal vampires are enticed by special powers inferred upon them by vampire kings. Mortal vampires are taught how to vampircally drain others, and initially a large amount of this energy is used to feed the vampire king, who will routinely use some of this energy to empower the mortal vampire. Although the mortal vampire initially has access to higher realms, thus giving the vampire king access to the higher realms, this access is closed more and more through vampiric acts and associations and mergings with the vampire king, eventually leaving the mortal vampire with little or no access to the higher realms or ability to naturally produce energy. This restriction on the ability to produce energy coupled with the feeding habits of the vampire king routinely leaves the mortal vampire with less energy than necessary for their survival, typically resulting in an accelerated, not decelerated, state of bodily aging and decay.
Pg15. A mortal vampire can survive death for a while, even during advanced stages of decomposition, through feeding and sustaining themselves with life energy.
Pg16. More powerful vampire kings require a large amount of energy to both sustain themselves and their actions. These kings will generally have several different groups of hosts, and a large number of kingspawn will be utilized to control and manipulate these groups (requiring larger amounts of energy).
pg17. For mortal vampires to sustain themselves at a decelerated rate of aging and decay they must adopt a methodology that mirrors that of the king vampires. This involves recruiting their own group of mortal vampire subordinates to feed off of. It also involves a restriction and limitation on the amount of energy being expended, and also regulating actions to their subordinates in order to conserve their own energy. At times certain mortal vampires are favored by the vampire kings that lord over them, and are usually not fed from, or at least not fed from in large amounts. Those mortal vampires that themselves lord over several others that the king can feed from are most often the ones who are favored.
pg18. Some mortal vampires surpass the vampire king that lords over them, and these individuals are afforded far more power and energy, and often become as a mortal vampire kings.
pg19. Small feeder type vampires often die not long after creation. Such things can easily be destroyed by performing a draining or vampiric attack against them to take away whatever energy is sustaining them.
pg20. Leecher type entities are generally deeply dependent on their creator. After the death of their creator, their existence becomes aimless and pointless. When this happens they can be uncreated by the same methodology used to uncreate feeder types. They can sometimes be uncreated in this manner while their creator is still alive (although this is pointless since they will just be recreated). An attempt to destroy a leecher type through a draining attack while their creator still lives may unintentionally lead to the death of their creator.
pg21. Vampire kings are difficult to effectively destroy. Like any vampire, they desperately need energy to survive and without it will cease to exist. Some were created without much power or proper thought put into them, and have failed to adequately grow while in the universe, and these kings may be destroyed with some ease, but this is not true of the majority. A vampire king may have acquired a very large stable of hosts from which to feed within its lifetime, and when threatened the king will drain each of these hosts until they are dead to sustain itself. It will also drain each of its king spawns until they cease to exist. This can result in a very large amount of energy that must be dealt with. The vampire king meanwhile will not just use this energy for sustenance, but will also use it to formulate counter-attacks.
pg22. The best methodology for attacking a vampire king is to systematically go after its power structure, if possible. Each spawn which is destroyed constitutes a loss of energy and power. Each host lost, on its own, is a crippling blow to a vampire king. As its power structure weakens so too does the vampire king, better positioning its enemies. An effective secondary strategy is to trick or force the vampire king to expel energy for little or no gain. It should be noted that a vampire king’s energy is finite, where as a normal person’s energy is potentially limitless and regenerative in nature.
pg23. A mortal vampire is a physical incarnation, and thus subject to the normal limitations of mortality. Many may be killed in the same varied methods to kill men, however more powerful mortal vampires, and those sustained by outside forces such as vampire kings and king spawns, may be able to survive a bodily death and decelerate post-mortem decay, becoming a living corpse.
pg24. The best method to destroy a mortal vampire, and be assured of its destruction, is to decapitate the vampire, severing its neck from its body and completely immobilizing it. Then all of the remains should be completely cremated.
pg25. Another historical method is, after killing the vampire, restrain its body within a coffin so it cannot escape. Then bury the coffin deep in the ground so it cannot feed. In time, without a source of energy, the vampire will die.
pg26. All vampiric beings are an affront to the divine, and a natural enemy of the divine. That which is divine will harm them.
pg27. The vampire gods are the byproduct of the supreme arrogance of man. Unhappy with simply creating life in his image, or even as to his imagination, man attempted to recreate the divine as to his imagination. Through powerful and massive rituals man has succeeded in creating his own sort of gods, the vampire gods, entities that exist only in the astral-physical realm and sustain themselves through vampiric feeding.
pg28. Vampire gods utilize an advanced power structure consisting of a multitude of vampire kings, kingspawns, mortal vampires, and even their own spawns. Although still dependent on energy, and ceasing to exist without it, vampire gods have access to enough energy to make their supply near limitless. Vampire gods are also rarely seen and typically hidden, acting niggardly with their power and never expending more than is absolutely necessary. Such beings tend to be so powerful that they can not be killed, save by divine intervention, or a supreme act of some mythical hero.
pg29. The final vampiric form is that of the symbiote. A person of exceptional power and ability could, conceivably, sustain a vampire king on his own regenerative energy and still manage to sustain himself. Such a person could, if he chose to, take a vampire king into himself and sustain it in a symbiotic relationship. A vampire king would have to be highly evolved and very powerful to have the inclination to agree to such a relationship. Due to the non-vampiric nature of the relationship the person will sustain their connection to the higher planes and retain their renewable energy. The vampire meanwhile will cease to be vampiric and evolve into a new and higher state with access to higher realms and self-sustenance. The two will become a dual creature which will have evolved into something beyond the scope and limitation and even imagination of the universe. The symbiote is an evolution of man, an evolution of existence, and an evolution of creation itself.
Pg30. Ultimately it must be concluded that vampric energy brings only the decay of death, not life. The vampire is more mortal a creature than ourselves, for when we die, some vestige of ourselves carry on into immortality, where as when they die, they are no more.