Info on Psychic Vampires from the Black Grimoire

December 31, 2009

What I call the Black Grimoire is a hand-written notebook by some unknown magician named as such because it had an imitation black leather cover. The book was probably last sighted in the 20s, and I have no idea if it still exists or if it has been lost or destroyed. The book itself seems to be personal spiritual notes concerning a quest for immortality. The first section, which I’m reprinting here, is about vampiric entities and has some very interesting information about them and particularly their origins. In no way is this post meant to condone physically attacking what the grimoire terms mortal vampires, I am only repeating the original text for educational purposes, and as always readers should be aware of and respect their local laws.

The book itself was channeled. At times only ideas and translations could be gotten, at other times I was able to get pages word for word out of the original text. Even in these instances I’ve gone back and corrected grammar and spelling errors. Unfortunately I can’t draw, and so I’ve taken to describing the illustrations from the book as I saw them.

pg1. The question being, from where does the vampire originate. There is no realm, above or below, to which these anomalies belong. They have no providence among the divine and no proper place within the universe. The existence of the vampire is a testament to the beauty and genius of mankind. They are an anomaly and a magical creation, but one that is not a mere manipulation of the physical laws, they are a creation that follows the physical laws but in doing so extends beyond the perceived limitations of the medium. A vampire is evidence that the imagination of man has evolved beyond the imagination of the universe at creation.

pg2. A feeder is the most basic of vampires. Such a thing can be made much more complicated, but the efficiency of a feeder lies in its simplicity. Greater complexity requires greater energy, which must be consumed, which in turn places a greater limit on the lifespan of the vampire.

pg3. Feeders follow a simple design, that although variable, is typically similar. The most basic variant is that of a worm, roughly the size of a forearm. It is best the worm have a mouth to feed, although experienced magicians can get away without adding mouth. It may need some form of navigation. A single eye would work. It needs a simple brain to think and follow orders too. Feeders can be created and not given orders or instincts, but they are useless when created like this.

Illustration 1: A feeder vampire. It has an hourglass type figure, with a single eye, a large mouth and teeth on the front end, and nothing on the tail. Its body seems smooth and it is lightly shaded.

pg4. A feeder, as all original vampires, are just thought forms. Thought forms have no soul or freewill. They make no energy, and when they run out of energy they cease to be. A vampire, however, is a thought form that can feed, and thus survive indefinitely. Such a thing could even be given the ability to grow and evolve over time. A growing, expanding, thought form without a definitive lifespan or divine connection.

pg5. And such things are easily created. Just think them, and they are.

pg6. Feeders are the first and most basic type of vampiric being, that which is created for the singular act of attacking ones enemies. A feeder exists only to cause pain and death, and work best when unleashed enmass against ones target.

Illustration 2: On the bottom of the page a classical wizard with cloak, beard, and pointy hat stands over a cauldron. A swarm of feeders (as in illustration 1) emerge from the cauldron and fly upward along the side of the page next to the text.

Pg7. Leechers are an extension of the feeder model, except they are created for a beneficial, albeit immoral, instead of malicious intent. Leechers choose victims to feed off of, but afterward feed this energy into their creator, who in turn sustains the leecher (or in more evolved states the leecher may feed itself and then turn over what remains to its creator). Most leechers resemble extra appendages attached to their creator, although some are independent of their creator and can feed and then return to their creator. In its most basic form the leecher will attack anything it comes into contact with to drain it of energy, but more evolved forms may seek out certain types of victims.

Illustration: A man, dressed in a black suit with black glasses. Black tentacle shaped appendages are coming out of his back.

Pg8. The vampire kings are a byproduct of the supreme arrogance of man. In some instances they may have originally been intended to serve and benefit their creator, but most were created only to prove that they could be created.

Pg9. A vampire king is a complex thought form initially created with a large amount of power and sustainability. Vampire kings are intelligent, can learn and evolve, can sustain themselves indefinitely, can reproduce, and even exhibit freewill. They do all of this without any higher connection, being restrained to the physical realms in which they were created.

Illustration: A hovering being consisting of a skull, and behind the skull the rest of the body made up of various bones and bits of flesh that are tied together with straps. There is a ghostly aura around the being, suggesting that it is non-corporeal.

Pg10. Vampire kings are malicious, destructive, and evil beings. They lack any sort of divine connection. Vampire kings are dependent on the lifeforce of others not only to sustain themselves, but also to perform any other act. The vampire king is created with a finite amount of energy. Energy is lost to a degree on even the most miniscule and effortless of acts, and energy can only be regained by feeding. When all energy is lost, the vampire king will cease to be. Vampire kings tend to value all energy as precious, and every act they perform is a great loss, and a great gift if done for another.

Pg11. King spawns are the children of vampire kings. Although vampire kings are capable of reproducing by recreating themselves, this act requires a great deal of energy and is seldom ever performed. Typically vampire kings reproduce king spawns for utilitarian purposes. In many ways these act like vampire kings, being able to learn and evolve and requiring energy to live. However these entities also tend to be much less powerful and much less intelligent. The relationship and inequality between a vampire king and its spawn would be similar of that to a man and a work animal.

Illustration: A man-beast type entity with spikes or hair around its body and a ghostly aura is keeled over. Three small balls are shooting from its back, this being smaller versions of itself.

Pg12. King spawns are often sent out to acquire energy, to find new hosts, and to watch over already acquired hosts.

Pg13. Vampire kings have no access to higher realms and powers, and at the same time their own powers and abilities are limited by their finite nature. They also have very limited access to the physical realms due to the large amounts of energy required to manifest therein. To resolve this issue vampire kings typically recruit human hosts, known as mortal vampires.

Pg14. Mortal vampires are enticed by special powers inferred upon them by vampire kings. Mortal vampires are taught how to vampircally drain others, and initially a large amount of this energy is used to feed the vampire king, who will routinely use some of this energy to empower the mortal vampire. Although the mortal vampire initially has access to higher realms, thus giving the vampire king access to the higher realms, this access is closed more and more through vampiric acts and associations and mergings with the vampire king, eventually leaving the mortal vampire with little or no access to the higher realms or ability to naturally produce energy. This restriction on the ability to produce energy coupled with the feeding habits of the vampire king routinely leaves the mortal vampire with less energy than necessary for their survival, typically resulting in an accelerated, not decelerated, state of bodily aging and decay.

Pg15. A mortal vampire can survive death for a while, even during advanced stages of decomposition, through feeding and sustaining themselves with life energy.

Pg16. More powerful vampire kings require a large amount of energy to both sustain themselves and their actions. These kings will generally have several different groups of hosts, and a large number of kingspawn will be utilized to control and manipulate these groups (requiring larger amounts of energy).

pg17. For mortal vampires to sustain themselves at a decelerated rate of aging and decay they must adopt a methodology that mirrors that of the king vampires. This involves recruiting their own group of mortal vampire subordinates to feed off of. It also involves a restriction and limitation on the amount of energy being expended, and also regulating actions to their subordinates in order to conserve their own energy. At times certain mortal vampires are favored by the vampire kings that lord over them, and are usually not fed from, or at least not fed from in large amounts. Those mortal vampires that themselves lord over several others that the king can feed from are most often the ones who are favored.

pg18. Some mortal vampires surpass the vampire king that lords over them, and these individuals are afforded far more power and energy, and often become as a mortal vampire kings.

pg19. Small feeder type vampires often die not long after creation. Such things can easily be destroyed by performing a draining or vampiric attack against them to take away whatever energy is sustaining them.

pg20. Leecher type entities are generally deeply dependent on their creator. After the death of their creator, their existence becomes aimless and pointless. When this happens they can be uncreated by the same methodology used to uncreate feeder types. They can sometimes be uncreated in this manner while their creator is still alive (although this is pointless since they will just be recreated). An attempt to destroy a leecher type through a draining attack while their creator still lives may unintentionally lead to the death of their creator.

pg21. Vampire kings are difficult to effectively destroy. Like any vampire, they desperately need energy to survive and without it will cease to exist. Some were created without much power or proper thought put into them, and have failed to adequately grow while in the universe, and these kings may be destroyed with some ease, but this is not true of the majority. A vampire king may have acquired a very large stable of hosts from which to feed within its lifetime, and when threatened the king will drain each of these hosts until they are dead to sustain itself. It will also drain each of its king spawns until they cease to exist. This can result in a very large amount of energy that must be dealt with. The vampire king meanwhile will not just use this energy for sustenance, but will also use it to formulate counter-attacks.

pg22. The best methodology for attacking a vampire king is to systematically go after its power structure, if possible. Each spawn which is destroyed constitutes a loss of energy and power. Each host lost, on its own, is a crippling blow to a vampire king. As its power structure weakens so too does the vampire king, better positioning its enemies. An effective secondary strategy is to trick or force the vampire king to expel energy for little or no gain. It should be noted that a vampire king’s energy is finite, where as a normal person’s energy is potentially limitless and regenerative in nature.

pg23. A mortal vampire is a physical incarnation, and thus subject to the normal limitations of mortality. Many may be killed in the same varied methods to kill men, however more powerful mortal vampires, and those sustained by outside forces such as vampire kings and king spawns, may be able to survive a bodily death and decelerate post-mortem decay, becoming a living corpse.

pg24. The best method to destroy a mortal vampire, and be assured of its destruction, is to decapitate the vampire, severing its neck from its body and completely immobilizing it. Then all of the remains should be completely cremated.

pg25. Another historical method is, after killing the vampire, restrain its body within a coffin so it cannot escape. Then bury the coffin deep in the ground so it cannot feed. In time, without a source of energy, the vampire will die.

pg26. All vampiric beings are an affront to the divine, and a natural enemy of the divine. That which is divine will harm them.

pg27. The vampire gods are the byproduct of the supreme arrogance of man. Unhappy with simply creating life in his image, or even as to his imagination, man attempted to recreate the divine as to his imagination. Through powerful and massive rituals man has succeeded in creating his own sort of gods, the vampire gods, entities that exist only in the astral-physical realm and sustain themselves through vampiric feeding.

pg28. Vampire gods utilize an advanced power structure consisting of a multitude of vampire kings, kingspawns, mortal vampires, and even their own spawns. Although still dependent on energy, and ceasing to exist without it, vampire gods have access to enough energy to make their supply near limitless. Vampire gods are also rarely seen and typically hidden, acting niggardly with their power and never expending more than is absolutely necessary. Such beings tend to be so powerful that they can not be killed, save by divine intervention, or a supreme act of some mythical hero.

pg29. The final vampiric form is that of the symbiote. A person of exceptional power and ability could, conceivably, sustain a vampire king on his own regenerative energy and still manage to sustain himself. Such a person could, if he chose to, take a vampire king into himself and sustain it in a symbiotic relationship. A vampire king would have to be highly evolved and very powerful to have the inclination to agree to such a relationship. Due to the non-vampiric nature of the relationship the person will sustain their connection to the higher planes and retain their renewable energy. The vampire meanwhile will cease to be vampiric and evolve into a new and higher state with access to higher realms and self-sustenance. The two will become a dual creature which will have evolved into something beyond the scope and limitation and even imagination of the universe. The symbiote is an evolution of man, an evolution of existence, and an evolution of creation itself.

Pg30. Ultimately it must be concluded that vampric energy brings only the decay of death, not life. The vampire is more mortal a creature than ourselves, for when we die, some vestige of ourselves carry on into immortality, where as when they die, they are no more.


The Gospel Of…?

December 15, 2009

Okay, I feel somewhat ashamed by this.  I channeled this work about a month ago. It was something’s gospel, and it gave it to me, and it is an interesting read full of interesting thoughts. Although I wrote down the gospel word for word, I didn’t write down the name of the entity that it belonged to. I was also tired after I did this and I set it aside to reread it later before posting it and its taken me this long to remember I had it and get around to getting it up. If I remember the name of the original author, or better yet if I can reestablish the initial channel and contact him, I’ll change the title of the post to reflect this and give credit where it is due.

Time moves against us, forward and backward, like the current.

It is a fool who glances past the initial illusion of time and supposes he has found some great truth, when all he has found is another illusion. And so all wisemen are fools.

It is a fool who glances upon the illusion set before him and supposes that it must hold some truth. And so all fools are wisemen.

Time ebbs and flows backwards and forwards. Its shape is malleable, its form in constant flux. Because it exists as a matter of perspective learned men consider it a construct of perspective. A thing that is naught, except that we have named it, to explain away the physical laws.

And yet an ocean, perceived correctly, is naught but a trillion tiny drops of water, with a shape no less malleable and a form no less in flux then time itself. No boundary exists between ocean and ocean, besides that which man has named, and no boundary exists between drop of water and drop of water, except that which we has been perceived. But do we suppose an ocean is naught because it is only a perception? Does the nature or form of the ocean change when seen only as a trillion tiny drops?

The All of the universe is infinite in all directions. When we search for the beginning, where all things begin, we circumvent one obstacle, peel back one layer, only to find another layer and another obstacle without end. When we look ahead to see the ending of all things, we see only continuity and new beginnings.

The first spark that began the universe occurred prior to the creation of time, and so all things where created at once. The first spark occurred, and all of creation came into being.

And the ending of all things should have occurred at that moment, except that there is no ending, because the All is infinite in all directions, and so all things lingered on, and from this the ocean time was born.

The first spark that began the universe occurred prior to the creation of time, and so all things where created at once.

But they were also created in order. There was that which came first, and that which came last, and that which came in between. For if there was no order then nothing could linger and there would be no infinity.

And so there was order, and there was chronology, and time existed before its existence.

The first spark that began the universe occurred prior to the creation of time, and so all things where created at once. The first spark occurred, and all of creation came into being.

But the few learned among us knows that the universe did not begin at the first spark, that there was that which existed before the first spark, and so there is no true beginning.

The beginning is a matter of perspective.

All things are forever because the All is infinite in all directions. We are and will always be, and so there is no change, no point in choosing one path over another.

Some learned men see cycles. All things infinitely repeat. All that happens will happen again.

We are all just fallen embers from the first spark. We are all just pieces of driftwood cast in the ocean of time. Insignificant, pointless, meaningless, and our destiny dependent on the motions of supreme powers.

But if we can perceive a beginning, we can percieve an ending. And between a beginning and an ending we can change, evolve, and become.

But the All is infinite in all directions, and so if we mark an ending, we must also concede that a beginning is birthed. And so we move between beginings and endings, over and over, some marked by time, some by age, and some by virtue of accomplishment. We become creatures of eternal struggle and hardship who never know the peace and tranquility of a piece of driftwood moving where the current takes it.

When we mark an ending, we sit on the precipice of a new destiny. No longer are we constrained to the fate gifted to us by some external power. No longer is our existence pointless. We have a purpose. We can shape universes. We are no longer a fallen ember, but a new first spark.


The Sigils of Thomas Pendragon

September 27, 2009

Call Your Desires

This is a heads up that my friend Tom has been working on channeling and transcribing a series of 84 sigils (28 sigils of the Ether, 28 of the Abyss, and 28 of Earth), these are not only beautiful, but full of symbolic meaning (some of it which is hidden and has never been published) and they’re all very powerful. Right now Tom is printing them for everyone to see and hopes to eventually publish them with some sort of scheme that will allow others to use and expand upon the work in their own publications. He’s also working on commentary for all the sigils which will incorporate his own work and experiences with them.

BindingThe binding sigil was one that really struck me because it contained a symbol which I routinely use as part of a binding spell (now that it is given away, I’ll be posting it shortly). I’ve never actually told anyone the methodology of the spell, especially Tom since I use it against him when he tries to get in magical shenanigans when I’m driving him places.

 

 

 

The Short History of the Sigils

Part One: Alagon.

Sometime before I met Tom, while he was living in Florida, he Joymanaged to open a lot of stuff up at once and happened upon an entity which called itself Alagon that took an interest in him. Tom began channeling the gospel of Alagon and distributing it to others. He managed to find several other people who knew of Alagon and his work. Alagon meanwhile was causing Tom headaches and some bleeding from his head. Others who worked with Alagon had the same problems, and some apparently died of aneurysm. At the time the true nature of Alagon wasn’t known. Tom was still in contact with Alagon when he moved to Las Vegas, and a local magician, Bon Necron, managed to break Alagon from Tom and partially bind him. Later Tom would give me some of Alagon’s gospel to look over, and reading it I did come into contact with Alagon and suffered a severe headache from it. The true nature of Alagon wouldn’t be known for some time.

Part Two: Adiemus

Adiemus was the magical name of a practitioner, who is sometimes Rebirthalso referred to as the Baron, who was active up until his death somewhere around 1920. He was a very powerful practitioner who had access to quite a bit of information and claims to have known and disliked Allister Crowley. Since his death he’s been in contact with prospective students, although his brutal and violent teaching methods typically lead his students to a gory death if they advance too far into his studies. Some of his knowledge and teachings are openly traded within some circles of the community, and stories of his unfortunate past students are out there. Adiemus had a very strong connection to Persephone and had dealt largely with interdimensional travel, astral projection, and dream walking. Tom had come across some pieces of information on Adiemus throughout his travels.

Tom eventually gave me the information he had concerning Adiemus as a curiosity to work with. I don’t intend to speak for Adiemus, and to be honest I think he might be a little off-put by me, but he has taken an interest of sorts in me. Like him a have a veryHope strong connection to Persephone, so that may have something to do with it. Over the years I’ve gained information from Adiemus, and that is where I first learned of the gates and what Alagon, like Adiemus, truly was.

From Adiemus I learned that there were 28 gates of this world. The gates had long ago been sealed, and each gate belonged to some god. However it was an impossibility to close the gates since things must be allowed to pass through for the survivability of the world, and so unto each gate was given a guardian. This guardian, when they ascended into the gate, would gain all of the knowledge and power of the gate, and all those who had been a part of it before them. But this was only a temporary, and detestable, job. Each guardian had the power to seek out there successor, so they could move on, although in doing so they give up the knowledge and power of the gate.

In order to take a gate, a person needs to have a strong connection to the god to which the gate belongs. They also need to seek out the current guardian and undergo their trials and prove themselves worthy of the gate. Finally they need to be fully informed about what the gate is, what guardianship entails, and that it is a trap, and then still choose of their own will to take the gate.

Adiemus is the last person to take his gate, the gate of Persephone. Alagon is the name of the an older entity which guarded its gate, although it has now gone through seven or eight guardians since, but it regards itself as being all that has come before it.

Part III: Phillip

Several weeks ago after a failed magical experiment me and Tom demonswere screwing around with automatic writing when Tom happened upon a magician known has Phillip who had some cool sigils. After talking to him for some time, Phillip claimed to know about several more sigils (the 28 sigils of the ether) and agreed to show them to Tom. Very quickly Tom managed to figure out how to retrieve the sigils without Phillip’s aid. He also happened upon knowledge of other sigils. First the 28 sigils of the Abyss. And then the 28 sigils of Earth, which he reckoned to be the gates that Adiemus and Alagon are connected into.

For a couple of weeks now Tom has been feverishly working on completing the ether sigils and his commentary on them. He then hopes to do the Abyss and Earth sigils.

 

victory


About Time

June 20, 2006

I channeled most of this information a while back.

That which is of the past is writ in stone, that which is of the present is writ in air, that which is of the future is writ in water, and that which is not of the past, present, or future is writ in the eternal flame.

The past is written in stone, or earth. It’s solid and stable, and for the most part can’t be changed (there are ways, but it’s very difficult to do). The past is ruled over by Saturn. Saturn is an agricultural god, but he’s the god of the seed that was sown that has now been harvested. He was also celebrated as the god of the golden age of Rome after that age had past.

The present is writ in air. Much of the present is solid and like the past it can’t be changed. The foundation of the situation is of the past and can’t be changed. But the present does allow for action to be taken to effect change, although within certain limitations. And so the present is written in air, moving and changing and able to swiftly change direction and change what has been written. The present is ruled over by Mars, who is a god of action.

The future is writ in water. Water moves and constantly changes itself, but in a passive way so that it fits whatever container it is put into. No true divination of the future can ever be made, because the future is not written within a something solid, and what is written is always in motion. Likewise the future can not be affected directly. Only the present can be affected, and what is done in the present changes the container of the future, thus changing what has been writ in water. The future is ruled by Luna, symbolized by the moon, a planet who’s form is based on what light is provided to it, and which constantly changes its shape.

And that which belongs to neither the past, present, nor future is writ in the eternal flame. These are the things that were, that are, and that will always be. The absolute truths of the universe. The element of fire is as much part of the physical plane as it is part of the spiritual planes. It encompasses all, as does absolute truth. Absolute truth has no beginning or end, nor is it ever in a given place, it just exists. Because absolute truth is forever, it is not written in fire which is temporary and fleeting, but in an eternal flame, and likewise is ruled over by Sol.

How does all of this tie into divination?

The past is written in stone and mostly unchangeable. It serves as the foundation of what is happening now, and our current circumstances are entirely dependent on the past. Therefore the past can be accurately divined.

Much of the present is also unchangeable. It is part of the past which has moved with such great momentum that there are limitations as to how far it can be altered. Divination of the present can be very accurate, although in the present freewill does exist, and although a probable course of actions can be determined, a person always has the ability to act in any manner they choose.

The future can’t be divined at all, only the probably future can be defined. One can look at the foundation of the past, and what is happening in the present, and determine the probable outcome of events. This skill can be developed to the point where a person is usually right. However no predestination exists, and there is always the possibility that what is seen in the future won’t occur.